Three separate projects needed to sit under one umbrella style.
Not one identical system, but one shared foundation
Defining differences to keep and changes to make.
Strategy:
Unify design styles across multiple projects aligned with the company’s
re-branding
Establish a unified screen structure
Create a shared, cross-project Design System
Implement new styles across all active projects
Prepare style documentation
Develop and apply design tokens
Launch and maintain the new design styles
Results:
Addressed user-reported visual issues. Achieved seamless cross-project integration via a consistent look and feel.
Project 1
Project 2
Project 3
Case 2
CRM redesign & restructuring
Main objective: Improve user experience with complex data screens in CRM desktop app
Role:
Lead Product Designer (hands-on)
Product:
Maxo (B2B CRM platform)
Scope:
Re-think and restructure entity pages
Strategy:
Define user journeys and identify main pain points
Define opportunities and quick wins
Restructure data on the screen
Use colour, contrast, and accents to improve visual hierarchy
Prototype and conduct usability tests
Define final solution based on communication with users
Deliver new styles and structure
Collect feedback and evaluate results
Results:
Improved clarity and usability were highlighted by prospects as one of the product’s main strengths; reduced page time for current users by enabling quicker access to targeted information.
Before
After
Case 3
Website redesign
Main objective: Changing the style of the site to make it more attractive to the audience.
Role:
Lead Product Designer (hands-on)
Product:
GOSO.io
Scope:
Redesign existing website with modern look to attract more clients
Strategy:
Determine the client's needs and vision,
Define current website problems,
Analyze web design modern trends,
Create a design concept with more positive impression,
Determine the lead time with the design and development team, assign artist to execute,
Execution control,
Launch a new website.
Results:
Increased user time on the website. Sales increased. Reached a positive impression.
Case 4
Mobile app designs
Main objective: Develop a mobile version of desktop apps so users can interact with them on the go.
Role:
Product Designer (hands-on)
Product:
BikeCoin
Scope:
First concept and prototype, MVP to launch
Role:
Product Designer (hands-on)
Product:
Goso.io website - Mobile version
Scope:
First concept, prototype, implementation in website constructor
Role:
Lead Product Designer (direction, style, partially hands-on)
Product:
Maxo (CRM platform)
Scope:
CRM mobile application (flows, structure, new design)
Case 5
App redesign
Main objective: Create a modern design for a vending machine app.
Role:
Lead Product Designer (hands-on)
Product:
Fotonota (photo printing vending machines)
Scope:
Redesign screens for vending machines
Strategy:
Analyze the market / identify trends,
Determine the requirements with the development team, determine the lead time,
Create concept art of UI - Create guidelines,
Assigning artists to outsource,
Execution control,
Timely provision of art resources to developers,
Launch a new app on vending machines.
Results:
A more attractive & more appropriate design for the target audience has been created. Increase purchase, reduced time to first purchase.